//
//  LevelScreen.h
//  FruitCrush
//
//  Created by gaoyu on 15/8/8.
//
//

#ifndef __FruitCrush__LevelScreen__
#define __FruitCrush__LevelScreen__

#include "cocos2d.h"
#include "LevelBaseLayer.h"
#include "LevelScreenConfig.h"

USING_NS_CC;

class LevelScreen : public LevelBaseLayer
{
public:
    LevelScreen();
    static cocos2d::Scene* createScene(int level);
    static LevelScreen *create(int level);
    bool init(int level);
    
    
};


#endif /* defined(__FruitCrush__LevelScreen__) */
